Tobias Noller

| Realtime VFX Artist

Specular Highlights for Snow/Sand

Featured Video Play Icon

Camera Position Noise for Specular Highlights. Perfect for Snow or Sand.
Just use any Noise texture with fine dots on it. Preferably a bit different in the R and G channels.






Thanks to Emil Meiton for his post on twitter on how to do it in Unity


 

One Reply to “Specular Highlights for Snow/Sand”

Comments are closed for this post.